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81. Well forum and clients of EVE, what would you like to see next patch? - in EVE General Discussion [original thread]
I'm biased, but I want at least some of the features in my nullsec reform package to be put in at some point. ...or maybe they could just read it.
- by Doctor Invictus - at 2011.06.26 20:54:00
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82. Luminaire Protest : Destroy the Caldari Titan - in EVE General Discussion [original thread]
Originally by: Kin Dahl Edited by: Kin Dahl on 25/06/2011 22:30:17 Is this still going on. CCP will meet the Rebellion's demands, or it's puppet NPC jail-keepers will not know a moment's peace!
- by Doctor Invictus - at 2011.06.25 22:32:00
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83. Luminaire Protest : Destroy the Caldari Titan - in EVE General Discussion [original thread]
Originally by: Liberty Eternal No CONCORD action for attacking the Titan. No standings loss No Sec hit 215 people are in channel so it's getting laggy - just head to Luminaire system, activate celestial beacons in overview settings a...
- by Doctor Invictus - at 2011.06.25 21:51:00
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84. Luminaire Protest : Destroy the Caldari Titan - in EVE General Discussion [original thread]
There's already about a dozen ships on the scene.
- by Doctor Invictus - at 2011.06.25 20:28:00
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85. Luminaire Protest : Destroy the Caldari Titan - in EVE General Discussion [original thread]
Let's burn that mother down! I'm 6 jumps out!
- by Doctor Invictus - at 2011.06.25 20:08:00
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86. WTB a draft Twitter summing up the situation - in EVE General Discussion [original thread]
CCP threatens more game breaking mechanics in EVE, Jita in flames. Player riots across EVE intensify as play-to-win scandal unfolds. Solar systems/forums explode with lasers/outrage as EVE devs consider play-to-win scheme.
- by Doctor Invictus - at 2011.06.25 16:32:00
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87. An overdue apology and request for parley - in EVE General Discussion [original thread]
I propose an in-game crusade against anyone wearing a monocle or any other MT-ware while we wait for our subscriptions to run out.
- by Doctor Invictus - at 2011.06.25 15:15:00
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88. Fighting for Sov in Dominion - in Player Features and Ideas Discussion [original thread]
Originally by: Ganthrithor Seriously, this. You don't see sov-squatters anymore. Sov is totally (and I mean seriously totally) unaffordable for any kind of small entity as it stands-- first there's the initial investment in sov hardware, ...
- by Doctor Invictus - at 2011.06.23 21:24:00
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89. Sovereignty, POS, and other Fixes - in Player Features and Ideas Discussion [original thread]
Reserved for future summary.
- by Doctor Invictus - at 2011.06.21 20:24:00
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90. moon PI - in Player Features and Ideas Discussion [original thread]
Ahem! I have something like this integrated into my nullsec omni-proposal. Basically, moons and planets would be interchangeable in terms of mining, save perhaps that planets would have larger yields.
- by Doctor Invictus - at 2011.06.21 20:18:00
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91. Sovereignty, POS, and other Fixes - in Player Features and Ideas Discussion [original thread]
IÆll reserve and routinely edit this post and the next post as a summary for my admittedly long and sometime technical proposal. Reading this summary should give you the jist of this proposal, without taking too much of your time. Links throughout...
- by Doctor Invictus - at 2011.06.21 19:57:00
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92. Sovereignty, POS, and other Fixes - in Player Features and Ideas Discussion [original thread]
Update - Frontier NPCs A previous update introduced an ever-expanding frontier to EVE, and since then, I've received some messages raising the concern of how rats would work in the frontier region (e.g., Which faction? How/why are they out ...
- by Doctor Invictus - at 2011.06.21 15:44:00
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93. Asymmetric 0.0 warfare - in Player Features and Ideas Discussion [original thread]
Originally by: Cailais Whilst I think you are broadly on the right track there I would rather see CCP look at Planets as a back bone for null sec industry. Originally by: Juliette DuBois Have to agree with making actual system ...
- by Doctor Invictus - at 2011.06.20 23:06:00
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94. Summit Topic: Nullsec Industrialization ("Farms and Fields") - in Assembly Hall [original thread]
Originally by: Althus Treefingers Slowly raise sell, build and research costs in hisec until you get the desired effect. Adjust as needed. Keep hisec safe, but make them pay for it. This. There are a lot of ways to change the cost/be...
- by Doctor Invictus - at 2011.06.15 23:12:00
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95. Sovereignty, POS, and other Fixes - in Player Features and Ideas Discussion [original thread]
Originally by: Tammerlaen Wow. This is a very comprehensive and well thought-out proposal. I need to let it sink, but a few initial reactions. +1 The colonist concept is very intriguing, but the ground combat model seems over-complex. ...
- by Doctor Invictus - at 2011.06.13 16:49:00
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96. Sovereignty, POS, and other Fixes - in Player Features and Ideas Discussion [original thread]
New Update: Cynos and related topics Since jump bridges recently came to everyoneÆs attention, I thought I would go over how cynos could be modified in the orbital system I introduced earlier. The major concept introduced here is Cyno-Interfe...
- by Doctor Invictus - at 2011.05.20 04:19:00
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97. Remove Stargates - in Player Features and Ideas Discussion [original thread]
Originally by: Tres Farmer The problem with that is: you're adding only the same big empty systems we got already. Only to the extent that far flung, hard-to-access claimable systems have the same value to new or small nullsec territor...
- by Doctor Invictus - at 2011.05.11 21:43:00
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98. Remove Stargates - in Player Features and Ideas Discussion [original thread]
Edited by: Doctor Invictus on 08/05/2011 19:56:33 I put something like this into my giant nullsec reform package (last post).The gist is that while existing nullsec would remain as-is, a series of ever-expanding frontier regions would be cre...
- by Doctor Invictus - at 2011.05.08 19:52:00
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99. Sovereignty, POS, and other Fixes - in Player Features and Ideas Discussion [original thread]
Update Stellar Cartography The original proposal introduced frontier nullsec regions: no stargates except for what players build and severely limited access via wormholes. This update goes into more detail into how these new areas will b...
- by Doctor Invictus - at 2011.05.06 03:23:00
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100. unpopulated space - in Player Features and Ideas Discussion [original thread]
Originally by: Zues Brute I think eve mmo could be used as a real life simulator in creating world peace..hope is there wouldn;t you want it? Originally by: Zues Brute You have to admit i do have a imagination..just think the l...
- by Doctor Invictus - at 2011.04.30 22:00:00
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